PvP gearing revisited for Patch 5.0.4 and onward

I came across an excellent post on PVP Power and Resilience today, Eldacar’s Guide to PvP Power and Resilience.

The author does a great analysis of the value of adding resilience and the interplay of PvP Power and Resilience. I strongly recommend reading the entire post.

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Be Wevy Qweit, We’re hunting WABBITS!

Yesterday I logged in to my realm to someone asking in trade for more to come help kill the Darkmoon Rabbit. I’d heard about the “wabbit” on twitter and had once gone to see the cave where it spawns too but hadn’t really done any more research beyond that.

So I jumped on the offer. Many others did too and soon we had 35+ people. Six tanks and 4 healers. This wasn’t going to work. So I switched to my priest – Callendula – and went with my discipline spec.

We made our way to the cave. The Wabbit didn’t look too scary.

On closer inspection, he has 174m health. Hrm.

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5.0.4 and PvP gearing

It was a rude surprise for me when I logged in to find my PvP gear nerfed. All the Cataclysmic gear was nerfed from 397 to 384. Having Cataclysmic gear that I had to work for downgraded to raid finder level gear didn’t feel too nice. This is different from Cataclysmic gear becoming easier to get, this is about good gear being nerfed more than half a tier. I was at 153K health unbuffed, and post patch in the same gear I am 138K. My equipped ilvl was 402, it was now down to 389. So all in all, it didn’t feel nice. But what can you do, you have to adapt and roll with it.

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Patch 5.0.4 – Initial thoughs

Patch 5.0.4 is here. I’ve been traveling for work most of this week so I couldn’t really sit down and play to get a feel for it until last night.

Thunderspank the Prot Warrior

First the talents. What I love most about my warrior is his mobility and Double Time was at the top of my list. I also love to intervene, so I took Safeguard. Dragon Roar is also tons of fun, though I’ll probably switch back to shockwave for prot – the shorter cooldown on it is handy and I’ve come to see it as a staple of my trash pickup toolbox. Second Wind is probably more useful for me in PvP so I’ll explore the other two in this tier. And Disrupting Shout sounds very useful but I need to train myself to use it appropriately.

At this point I hadn’t been able to get the blasted glyphs UI to work in game so I queued for a HOT 5man heroic without glyphs.

What a total clusterfuck it was.

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The Unhitable Tank

Last night my warlock on Illidan got high enough to queue for LFD and I started running some randoms. I had a fairly uneventful and smooth Wailing Caverns run. I then queued again and got Shadowfang Keep.

So we had a bear tank, a paladin healer, a hunter, a rogue and my warlock.

A round of hellos was exchanged and we got down to business.

From the very first pull, things seemed a little… strange. The very first trash pack… the tank ran to a mob, smacked it and then ran back to the healer. I didn’t think much of it. But then the second mob, up the stairs… he ran up, tagged it, ran over the railing and back to us. Odd… but we took the mob out no problem. This run in, tag, hit the mob and run back to group style of play went on and though as a dot caster I wasn’t too bothered, I could see the rogue getting a bit confused as he was trying to chase the mobs around as the tank bounced all over the room.

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Rambling Rants – My journey to the dark side

I’ve been feeling the call of leveling on a PvP realm for a long time. I know many people who say they’ve tried it and did not like it. On the other hand I know some who don’t want to play at all unless it is on a PvP realm.

 

I started WoW in the end of Burning Crusade with a very good friend of mine and we both rolled hunters. It was the first time playing an MMO for the both of us. I rolled a night elf and he a dwarf. I made the run from Teldrassil to Dun Morogh to join up with him. We had wonderful adventures. We went into Deadmines at level as a group of two hunters and were amazed that “green level” mobs hit us so very hard and yellows were so damn hard to beat. We almost downed the first boss, or maybe we actually did. I just remember us trying to hard to drop the two bouncers outside his door before they killed us. We did not know that there were tanks in this game or that there were healers. We thought we’d take turns bandaging ourselves while the other fought. We stood far apart and tried to make the mobs run between us to give us a chance to heal up. When a mob started chasing us, we’d run from it so the other one could hit it – without knowing what it was, we learnt to kite. And that was where I started becoming aware of the beast that is aggro.

Outside the game, we cracked wife aggro jokes with our wives (who themselves are the very best friends with each other)  and they rolled their eyes at us.

I think back then you could use potions more than once in combat. Perhaps that is how we finally downed that first boss.

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